Big Business 1.01 - an Oblivion plugin by Endrek

I created this mod in the hopes of increasing the viability of peaceful/merchant type characters, and roleplay value. It allows you to take over Lord Drad's Estate after successfully completing Malacath's quest. Three days after you finish the quest (or after you load a game in which the quest is already completed), Lord Drad will flee the estate and a new character named Bauggi will appear at the estate. Speak to him to start the questline. Once you develop the estate you will be able to farm for crops, herd livestock, and mine ore. You'll also run into a few surprises along the way - be sure to defend your investment well!

Features:

+ Take charge of Lord Drad's Estate, including the manor, farmland, and nearby Bleak Mine
+ Make investments to hire workers, guards, and expand various areas of the estate
+ Protect your estate from attacks by wolves, goblin raiders, and worse
+ Perfect for merchants, hunters, monks, and other less combat-oriented characters

Notes:
1. Once you begin hiring workers, note the locations where you can collect the harvested resources: The harvest barrel for crops is next to the slave quarters. The wool barrel for sheep's wool is in the small stable next to the livestock pen. The chest for collected ore is just inside the entrance to Bleak Mine.
2. Don't forget to make good use of haggle when selling your goods.
3. I recommend the use of these other mods to enhance your experience:
- Harvest [Flora] by DrangonFireSG & -Dejunai
- Mercenaries by Endrek (me)
- Living Economy by creepyfellow & valdacil

Instructions:
Unzip to your Oblivion/Data folder. Run OblivionLauncher.exe, select Data Files and make sure the checkbox next to the .esp file is selected. Then start the game. Once you complete the Malacath quest (or if you load a saved game where your character has already completed it), wait three game days and speak to Bauggi at Lord Drad's Estate.

Revision History:
Version 1.01:
+ Added missing topic for rotten harvest quest

Version 1.0:
+ Initial release.

Known issues:
- There are no voiceovers for Bauggi (yet)
- There is no animation for the use of pickaxes, so the mine workers use hoes instead (hey, close enough to shovels anyway.)

Permissions:
While you are free to modify this plugin as you wish for your personal use, please ask my permission before publicly releasing any changes or additions to the plugin. Thanks!

Visit http://members.cox.net/lswapp/ for all my mods!

- Endrek